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29 MCPs · 0 installs total
Enables automated graphics capture and replay with RenderDoc, allowing agents to launch executables, inspect captures, and export thumbnails or timeline JSON fo
Enables Godot 4 editor interaction through MCP, including project/scene inspection, script writing, and a 2D roguelike skill for AI agents.
Adapter that runs an MCP server inside Substance 3D Designer, enabling tools to inspect and interact with the active designer session and its packages through n
Enables AI agents to control Substance 3D Painter, inspecting projects and exporting texture sets via a secure preset-based tool.
Bridges AI assistants to Autodesk ShotGrid (Flow Production Tracking) data, enabling CRUD, search, batch operations, and schema exploration via typed MCP tools
Adobe Photoshop adapter bridging AI agents (Claude, Cursor, Copilot) to Photoshop via UXP WebSocket for document and layer management.
Unity Editor adapter for the DCC MCP ecosystem, providing tools to inspect and modify Unity projects, scenes, builds, and diagnostics through a WebSocket bridge
Enables interaction with Audiokinetic Wwise Authoring through WAAPI, allowing project inspection, sound and music imports, event management, and audible preview
Typed DCC-MCP control for Marmoset Toolbag 4.03+ and 5.x, enabling shell-capable agents to interact with Toolbag scenes via a shared CLI and MCP gateway.
3ds Max plugin for the DCC Model Context Protocol (MCP) ecosystem — embeds a Streamable HTTP MCP server directly inside 3ds Max
Foundational library for the DCC Model Context Protocol (MCP) ecosystem
GIMP 3 adapter for the DCC Model Context Protocol
SideFX Houdini adapter for the DCC Model Context Protocol (MCP) ecosystem — exposes Houdini tools via MCP
Krita adapter for the DCC Model Context Protocol
Maya plugin for the DCC Model Context Protocol (MCP) ecosystem — embeds a Streamable HTTP MCP server directly inside Maya
Nuke adapter for the DCC Model Context Protocol ecosystem
Standalone dcc-mcp-server CLI binary — gateway, sidecar, stdio bridge (Rust)
Unreal Engine plugin for the DCC Model Context Protocol (MCP) ecosystem — embeds a Streamable HTTP MCP server directly inside Unreal Engine
ZBrush adapter for the DCC Model Context Protocol (MCP) ecosystem — embedded Python SDK + optional socket bridge
MCP server for automating SideFX Houdini scenes, rendering, and simulation via Streamable HTTP.
MCP adapter connecting AI agents to Autodesk 3ds Max for scene editing and automation.
Control ZBrush 3D sculpting software from AI agents via the dcc-mcp ecosystem, with tools for scripting, scene queries, and geometry export.
Production Mari adapter for DCC-MCP
A local-first MCP adapter for Vicon Shogun Post that provides read-only inspection of motion-capture scenes, including subject markers and trajectory queries vi
MCP adapter for Adobe Illustrator enabling structured DOM inspection and editing of documents, artwork, and exports via DCC-MCP CLI.
ComfyUI adapter for the DCC Model Context Protocol (MCP) ecosystem — bridges MCP tools to ComfyUI via REST + WebSocket API
Production SketchUp adapter with an authenticated Ruby main-thread bridge for DCC-MCP
TouchDesigner integration for the DCC Model Context Protocol (MCP) ecosystem — embeds a Streamable HTTP MCP server directly inside TouchDesigner
Enables secure acquisition of itch.io game assets via official RSS feeds and authenticated Butler daemon downloads, and preview-gated publishing of game builds